APOLLO TOURNAMENTAT7 / OFFICIAL JUDGING STANDARDSARCHIVE
TOURNAMENT 07 / THE STANDARD

HOW AT7
IS JUDGED.

Before an edit is scored, it has to meet AT7's anime/manga content requirement. Qualifying entries are then judged on Creativity, Execution, and Cohesion.

WHAT COUNTS AS A QUALIFYING EDIT?
30POINTS PER JUDGE
3SCORING CATEGORIES
0.5SCORING INCREMENTS
01 / EDIT ELIGIBILITY

WHAT ACTUALLY
QUALIFIES?

The entry requirement is separate from judging. A great-looking edit can still be ineligible if its content doesn't meet the tournament format.

THE MAIN REQUIREMENTYour edit must be primarily made from anime footage or manga-based visuals.

Anime and manga must make up the majority of the finished edit. You can experiment with other techniques, but those extras do not replace the anime/manga requirement.

✓

COUNTS TOWARD THE REQUIREMENT

  • Anime footage, including clips you mask, animate, color, or composite.
  • Manga panels and manga-based animation.
  • Edits combining anime and manga, including traditional AMVs and manga edits.
+

ALLOWED AS SUPPORTING MATERIAL

  • Original Blender/3D scenes, including recreations of anime moments.
  • Custom motion graphics, typography, environments, and effects.
  • Live-action or game footage used alongside the qualifying source material.

These can be part of your edit, but do not count as anime/manga footage when checking the required majority.

QUICK EXAMPLES
QUALIFIES

An edited anime sequence with a short original Blender transition.

QUALIFIES

A manga animation edit where the editor animates the original panels.

DOES NOT QUALIFY BY ITSELF

An entire fight recreated from scratch in Blender, even with anime characters.

ONE DETAIL STILL BEING FINALIZED

How to count heavily layered anime/3D composite shots and borderline mixed-media sequences. That method will be clarified before AT7 submissions are judged. Don't assume an anime-themed 3D recreation counts as anime footage.

Meeting this requirement makes an edit eligible to be scored; it does not award extra Creativity or Execution points. Any match-specific restrictions or minimum duration still apply separately.

02 / THE SCORECARD

THE RUBRIC.

Six scored fields across three categories. Each category contributes 10 points.

CREATIVITY10 / 10

Are the ideas original and inventive?

OriginalityFresh ideas, visual decisions and approaches.
5 PTS
Inventive DevelopmentHow imaginatively those ideas are explored and expanded.
5 PTS
EXECUTION10 / 10

How well is the edit technically made?

Technical Quality & FinishMasking, animation, compositing, effects, transitions, timing control and overall polish.
10 PTS
COHESION10 / 10

How well does everything come together?

Flow & PacingHow naturally the edit progresses and maintains momentum.
4 PTS
Music & SFX RelationshipHow visual moments relate to the track and any optional sound effects.
3 PTS
Unity & StructureWhether the different parts work as one complete edit.
3 PTS

Execution is a single holistic 10-point category. Difficulty and software choice do not have separate point values.

03 / EXPERIMENTATION

NEW TECHNIQUES
ARE WELCOME.

Blender, manga animation, advanced compositing, new effects and unconventional approaches are all welcome. Judges reward what an editor achieves with those techniques, rather than giving automatic points simply for using them.

CREATIVITY

Did the technique introduce or develop an inventive idea?

EXECUTION

Was it implemented with control, cleanliness and polish?

COHESION

Did it make the complete edit work better together?

Both approaches can score 10/10. A polished traditional edit and a polished 3D-heavy edit should be judged against the same finished-work standard. Ambition can earn Creativity points and still have visible Execution flaws.

04 / REAL EXAMPLE

SEE IT SCORED.

One named judge. One real edit. Specific timestamped examples of what worked and what could improve.

DEMONSTRATION IN PREPARATION

A sample edit and independently scored judge evaluation will appear here once reviewed and approved.

COMING AFTER THE TEST EVALUATION

ONE EDIT.
ONE JUDGE.
REAL FEEDBACK.

No example points or feedback will be invented. The public demonstration will include the judge's name, full six-field scorecard, written reasoning and playable timestamped clips.

FULL EDIT PLAYER AWAITING VIDEOJUDGE SCORECARD AWAITING SUBMISSION4–6 TIMESTAMPED NOTES AWAITING REVIEW
05 / CONSISTENT STANDARDS

WHAT JUDGES
MUST REMEMBER.

01NO COMPLEXITY BONUS

3D, manga animation, new software and editing difficulty do not earn automatic extra points.

02STORY IS OPTIONAL

A narrative or central theme is not required to earn full marks in Creativity or Cohesion.

03SFX ARE OPTIONAL

A clean music-driven edit can earn full marks without additional sound effects.

04LONGER IS NOT BETTER

Once the minimum duration is met, extra runtime does not automatically raise the score.

05DISTINCT DEDUCTIONS

Do not penalize the same flaw in multiple categories unless it causes genuinely different problems.

06SPECIFIC EXPLANATIONS

Feedback should identify meaningful strengths or shortcomings with concrete examples and timestamps.

06 / FAIRNESS & CLARITY

COMMON QUESTIONS.

Can traditional editing earn a perfect score?

Yes. Judges score the quality and originality of the finished work, not the number or complexity of software tools used.

Can a technically ambitious edit lose Execution points?

Yes. A fresh idea can score strongly in Creativity while technical issues such as rough masks, awkward motion or poor compositing affect Execution.

How are judge decisions explained?

Each judge's subcategory scores and written feedback will be published. Significant deductions should have specific explanations, ideally with timestamps.

What can be appealed?

Calculation errors, rule violations and conflicts of interest can be reviewed. An appeal is not an additional vote on an otherwise valid subjective assessment.

How are anime, manga and original 3D counted for eligibility?

Anime footage and manga-based visuals count toward the required majority. Original 3D recreations are allowed within an edit but do not themselves count toward that majority. See the qualifying edits guide above for examples; the method for heavily layered mixed-media shots is still being finalized.

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